I'm an artist-researcher with a decade of experience making and studying games, media art, and (mis)use of technology.
π§ [email protected]
π¦ @zoyander
π www.zoyander.cc
2014-2024
Doctor of Philosophy in Sociology
Dissertation title: "Faulty Connections - Affective Imaginaries in Peripheral Digital Games"
2010-2012
Master of Arts in History of Design and Material Culture Studies
Dissertation title: "Actor-networks, architecture and airships β A design history of the Skies of Arcadia game world"
2006-2010
Master of Arts (Cantab) in Japanese Studies
Dissertation title: "Absent Fathers β Fatherhood in Moral Education Textbooks in Post-War Japan"
Research-and-development residency providing space and resources to begin developing a novel soft interface for videogame installations in museums and galleries, using e-textiles and beadwork embroidery.
Researched portrayals of emotion in tabletop games in a collection of over 4,000 pieces. IMOGAP is an independent museum serving a suburban community on the outskirts of Portland, with a focus on creating space for people to directly engage with playable media.
Carried out ethnographic research into transgender issues in Japan, and represented the results in short videogames using Pico-8, a retro game engine made in Tokyo. This led to the Interactive Portraits project, which has subsequently been installed in exhibitions and festivals worldwide.
Public installation of a series of original virtual pets using recycled computers in cages, transforming a space formerly used for retail into an exhibition space for videogame-based art.
Experimental playable exhibition of recent indie games portraying alternative queer imaginings of nature and life cycles, displayed on recycled computers at the Buzz Gallery, a space frequently accessed by parents of children attending classes at the ROAR arts centre.